//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by CGWork.rc
//
#define ID_LOAD_MAT                     0
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_CGWORKTYPE                  129
#define IDR_TOOLBAR                     130
#define IDD_RENDER_TO_FILE              132
#define IDD_CONSTANTS                   133
#define IDD_LIGHT_DIRECTION             134
#define ID_SAVE_VIEW                    135
#define ID_FILE_LOADMAT                 136
#define ID_OPTIONS_NORMALS              137
#define ID_NORMALS_VERTICES             138
#define ID_NORMALS_FACES                139
#define ID_NORMALS_REVERSE              140
#define ID_ANIMATION_ADDCURVE           141
#define ID_ANIMATION_REMOVECURVE        142
#define ID_ANIMATION_ADDCTLPT           143
#define ID_EDITCURVE_ADDCTLPT           144
#define ID_EDITCURVE_REMOVECTLPT        145
#define ID_EDITCURVE_EDITCTLPT          146
#define ID_Menu                         147
#define ID_VIEW_OCTTREE                 148
#define ID_EDITCURVE_EDITCTLPT150       150
#define ID_ADDCURVE_QUADRATIC           153
#define ID_ADDCURVE_CUBIC               154
#define ID_ANIMATION_EDITCURVE          155
#define ID_ANIMATION_START              156
#define ID_ANIMATION_END                157
#define ID_OPTIONS_CLIPPLANES           158
#define ID_CLIPPLANES_Z                 159
#define ID_CLIPPLANES_Z160              160
#define ID_CLIPPLANES_X                 161
#define ID_CLIPPLANES_X162              162
#define ID_CLIPPLANES_Y                 163
#define IDD_DIALOG1                     164
#define IDD_SENS                        165
#define IDD_DIALOG2                     166
#define IDD_PROJECTIONPLAIN             166
#define IDD_SHADING_CONSTANTS           167
#define IDD_LIGHT_SRCS                  168
#define IDC_USE_WIN_DIM                 1000
#define IDC_SAVE_WIDTH                  1001
#define IDC_SAVE_HEIGHT                 1002
#define IDC_AMBIENT                     1002
#define IDC_DIFFUSE                     1003
#define IDC_SPECULAR                    1004
#define IDC_COSINE                      1005
#define IDC_X_DIR                       1006
#define IDC_Y_DIR                       1007
#define IDC_Z_DIR                       1008
#define IDC_EDIT_POINT                  1016
#define IDC_X                           1021
#define IDC_Y                           1022
#define IDC_Z                           1023
#define IDC_CTLPT_ID                    1026
#define IDC_SLIDER1                     1030
#define IDC_AMBIENT_R                   1035
#define IDC_AMBIENT_G                   1036
#define IDC_AMBIENT_B                   1037
#define IDC_LIGHT_LIST                  1038
#define IDC_PARALLEL_LIGHT              1039
#define IDC_POINT_LIGHT                 1040
#define IDC_LIGHT_ENABLE                1041
#define IDC_LIGHT_R                     1042
#define IDC_LIGHT_G                     1043
#define IDC_LIGHT_B                     1044
#define IDC_LIGHT_X                     1045
#define IDC_LIGHT_Y                     1046
#define IDC_LIGHT_Z                     1047
#define ID_FILE_LOAD                    32771
#define ID_AXIS_X                       32772
#define ID_AXIS_Y                       32773
#define ID_AXIS_Z                       32774
#define ID_ACTION_ROTATE                32775
#define ID_ACTION_TRANSLATE             32776
#define ID_ACTION_SCALE                 32777
#define ID_OPTIONS_BACKFACECULLING      32778
#define ID_RESET                        32778
#define ID_OPTIONS_BACKGROUND           32779
#define ID_RENDER_GO                    32780
#define ID_RENDER_SAVE                  32781
#define ID_LIGHT_CONSTANTS              32783
#define ID_LIGHT_DIRECTIONS             32784
#define ID_LIGHT_SHADING_FLAT           32785
#define ID_LIGHT_SHADING_GOURAUD        32786
#define ID_LIGHT_SHADING_PHONG          32787
#define ID_VIEW_ORTHOGRAPHIC            32789
#define ID_VIEW_PERSPECTIVE             32790
#define ID_FILE_                        32803
#define ID_BUTTON32805                  32805
#define ID_ACTION_RESET                 32806
#define ID_OPTIONS_SETMOUSESENSETIVITY  32807
#define ID_VIEW_BOUNDINGBOX             32808
#define ID_OPTIONS_W                    32810
#define ID_SPACE_WORLD                  32811
#define ID_SPACE_OBJECT                 32812
#define ID_VIEW_AXIS                    32830
#define ID_AXIS_WORLDAXIS               32831
#define ID_AXIS_OBJECTAXIS              32832
#define ID_AXES_NONE                    32833
#define ID_BUTTON32834                  32834
#define ID_OPTIONS_SETPROJECTIONPLAIN   32835
#define ID_OPTIONS_BACKFACECULLING32836 32836
#define ID_LIGHT_CONSTANTS32837         32837
#define ID_LIGHT_LIGHTSOURCES           32838
#define ID_LIGHTCONSTANTS               32839
#define ID_LIGHTSOURCES                 32840
#define ID_RENDER_GO32841               32841
#define ID_RENDER_SAVE32842             32842
#define ID_NORMALS_SWITCHDIRECTION      32843
#define ID_LIGHT_SHADING                32844
#define ID_SHADING_FLAT                 32845
#define ID_SHADING_GOURAUD              32846
#define ID_SHADING_PHONG                32847

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        169
#define _APS_NEXT_COMMAND_VALUE         32848
#define _APS_NEXT_CONTROL_VALUE         1042
#define _APS_NEXT_SYMED_VALUE           106
#endif
#endif
